We talk about Games That Didn’t Work Out- rpgs that just didn’t quite work for us, including Tremulus, Legends of the Wulin, Burning Empires, Gumshoe, and Scion. We also talk about the difference between Inward and Outward facing games, mystery games, and dramatic irony.
Willow and Colin debate the merits of Jupiter Ascending. Spoilers.
In this Episode, we talk about Shadowrun and other cyberpunk games, the problems presented by planning, hacking, and including fantasy elements. We also talk about Sneakers, Guardians of the Galaxy, and the only game Willow has found that maintains a serious tone.
We talk about tropes to avoid in Science Fiction writing.
This list comes from the Clarion Writer’s Workshop, and you should read it.
Subscribers have access to the full show notes and a dramatic reading of the Spooky Works of H.P. Lovecraft.
In this Episode, we talk about a little indie game you might have heard of: Minecraft.
We talk about Mad Max: Fury Road, Apocalypse World Second Edition, Movies that Feel Like Games, the Appeal of Crime Fiction, Zodiac, Sandbox Games and the Crazy Stuff You Can Do In Them, and a New Game That Willow is Working On.
Fast Cast Episode 3, where we talk about Apocalypse World, and why we love it so much.
In this Episode, Willow and Colin talk about the Forge Midwest Convention, Indie Roleplaying, The Importance of Genre, Dr. Xaos, and Aberrant.
Colin and Willow talk about the differences between Creative and Transformative Fandom, Kerbal Space Program, the Best Pilot Episode Ever, and the appeal of Apocalyptic Fiction.
Check it out! The Fastcast has a website! In this upcoming week you should see links to the episodes, an updated RSS feed, and even us on iTunes. It’s an exciting time!